Bachelor of Fine Arts - Game Development Logo

Bachelor of Fine Arts - Game Development


79 New Montgomery St., San Francisco, USA

295948

Last updated: 31/08/2024
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About Bachelor of Fine Arts - Game Development

The Game Development BFA gives a well-rounded education in the arts with an emphasis on understanding and applying techniques including 3D modeling, animation and lighting in video game production.

Students graduate with a solid grasp of the fundamental game art principles, including knowledge of game engine technology and pre-production and production environments.

Undergraduate students will meet the following student performance criteria:

Visual Communication

  • Integrate environments, characters, or props for a cohesive game experience
  • Visually demonstrate skills that meet game industry standards
Technology

  • Demonstrate proficiency with technology related to contemporary game production
Presentation Skills

  • Clearly and professionally present work and ideas
Critical Thinking and Problem Solving

  • Visually communicate research and ideas throughout the design process
  • Research and generate workable solutions under a deadline
Professional Readiness

  • Produce a professional portfolio which meets industry standards
  • Work cooperatively and effectively in a professional production environment
  • Identify strengths and develop a portfolio tailored to showcase them
Specialty Skills: Game and Level Design

  • Design, organize, and build game prototypes in established game engines
  • Create design documentation and detailed paper maps for a professional preproduction package
  • Effectively use visual and code-based scripting to implement game and level mechanics
Specialty Skills: Animation

  • Effectively apply the principles of animation to environments, characters, or effects
  • Convey motion (biped and quadruped) and interaction of moving objects
  • Incorporate original animations into established game engines
  • Demonstrate an understanding of staging and composition through legible animations
Specialty Skills: 3D Modeling for Games

  • Model with appropriate use of form, proportion, & function
  • Create and apply textures consistent with the overall look of the project
Specialty Skills: Concept Art

  • Effectively utilize line, edge, value and design in all concept work
  • Effectively apply the rules of perspective
  • Demonstrate flexibility in illustrative style and the ability to accommodate style to project needs

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Cost and Duration


Program Level
4-Year Bachelor's Degree
Average Graduate Diploma
4 Year Bachelor's Degree
Cost of Living
$36,218.00 USD / Year
Gross Tuition
$41,976.00 USD / First Year
Application Fee
$50.00 USD

Program Intakes

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