
Master of Science - Software Engineering - Real Time Game Systems







About Master of Science - Software Engineering - Real Time Game Systems
Program Description
The MS in Software Engineering provides students with marketable skills in methodologies, techniques, and tools of software engineering. The program encompasses the entire life-cycle of software development including requirements, analysis, design, construction, testing, and project management. Emphasis is placed on current and emerging technologies for engineering large and complex distributed software systems. According to the US Bureau of Labor Statistics, software engineering has been among the fastest growing IT professions in the US.
This concentration addresses the foundations, methodologies, and tools for developing large-scale computer games and entertainment software systems.
Students will be able to:
- Correctly create a model of the structure and behavior of a software system.
- Design and implement, in a programming language, an executable solution to a given problem using common software principles and best practices.
- Apply appropriate software testing techniques and evaluate the quality of a software product at module, integration, and system granularity levels.
- Select and adapt suitable elements from among conventional and evolving software development life-cycle processes and apply the resulting process to a software project.
- Collaborate in teams to develop a significantly sized software system from conceptualization to completion.
- Communicate effectively design and development decisions through written and graphical demonstration.
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